on place: add 1 to {bloczki::%player%} on any move: if {bloczki::%player%} is bigger than 49: clear {bloczki::%player%} add 1 to {dolary::%player%} send "&cPostawiles juz 50 blokow!" command /bloki: trigger: send "&aPostawiles %{bloczki::%player%}% blokow"