on first join: if {stone2::%player%} is not set: set {stone::%player%} to 0 if {obsydian::%player%} is not set: set {obsydian::%player%} to 0 if {kille::%player%} is not set: set {kille::%player%} to 0 command /crafttrak []: permission: crafttrack.daj permission message: &cNie masz permissji! trigger: if arg 1 is "kilof": give 1 diamond pickaxe named "&6Kilof CraftTrack" with lore "&aKilof Ten Liczy Twoj Wykopany Kamien/Obsydian!|||&8Wykopany Stone: %{stone2::%player%}%|||&5Wykopany Obsydian: %{obsydian::%player%}%|||&7Twoje Punkty: %{stone::%player%}%" to player if arg 1 is "miecz": give 1 diamond sword named "&6Miecz CraftTrack" with lore "&aMiecz Ten Liczy Twoje Zabojstwa Graczy|||Kille: %{kille::%player%}%" to player on break of obsidian: add 1 to {obsydian::%player%} on break of stone: add 1 to {stone2::%player%} on kill: if attacker is player: add 1 to {kille::%player%}