command /check []: trigger: if player has permission "check.use": if arg 1 is not set: send "&cPoprawne uzycie &6/check " if arg 1 is set: if {sprawdz.%arg 1%} is not set: set {loc.%arg 1%} to location of arg 1 set {sprawdz.%arg 1%} to true set {_minute} to minute set {_hour} to hour add 3 to {_minute} send "&8[&c&LCHECK&8] &cGracz &7%arg 1% &cma czas do: &7%{_hour}%:%{_minute}%" clear {_minute} teleport player to {checkroom} teleport arg 1 to {checkroom} else: if {sprawdz.%arg 1%} is true: send "&8[&c&LCHECK&8] &cGracz &7%arg 1% &cjest czysty!" clear {sprawdz.%arg 1%} teleport arg 1 to {loc.%arg 1%} teleport player to {spawn} else: send "&fNie posiadasz permissji!" command /ucheck: trigger: if player is op: set {checkroom} to location of player on command: if {sprawdz.%player%} is true: cancel event send "&6**********" send "" send "&4&lJestes Sprawdzany nie mozesz uzywac komend!" send "" send "&6**********"