variables: {przyklad.sk.%player%} = 0 on death of player: if player's tool is diamond sword named "&e&oExcalibur" with lore "&fWlasciciel: &e&o%player%": add 1 to {przyklad.sk.%player%} on rightclick: player's tool is blaze powder of unbreaking 1 named "&bMagiczny Amulet Szybkosci" remove speed from player apply speed 2 to player for 1000 seconds stop on rightclick: player's tool is magma cream of unbreaking 1 named "&dMagiczny Amulet Uzdrowienia" remove regeneration from player apply regeneration 2 to player for 30 seconds stop on rightclick: player's tool is blaze rod of unbreaking 1 named "&cMagiczny Amulet Sily" remove strength from player apply strength to player for 120 seconds stop on rightclick: player's tool is emerald of unbreaking 1 named "&9Magiczny Amulet Gornictwa" remove haste from player apply haste to player for 120 seconds stop on rightclick: player's tool is nether star of unbreaking 1 named "&3Magiczny Amulet Oswiecenia" remove night vision from player apply night vision to player for 467 seconds stop on rightclick: player's tool is nether brick of unbreaking 1 named "&c&lNiesamowity Amulet Madrosci" remove speed from player remove regeneration from player remove strength from player remove haste from player remove night vision from player apply speed 3 to player for 500 seconds apply regeneration 3 to player for 60 seconds apply strength 3 to player for 100 seconds apply haste 2 to player for 120 seconds apply night vision to player for 232 seconds command /amulet []: permission: amulety.* permission message: &cNie masz dostempu! (&7amulty.*&c) trigger: if arg 1 is "speed" or "szybkosci": give player blaze powder execute player command "enchant unbreaking 1" execute player command "nazwa &bMagiczny Amulet Szybkosci" if arg 1 is "heal" or "zdrowia": give player magma cream execute player command "enchant unbreaking 1" execute player command "nazwa &dMagiczny Amulet Uzdrowienia" if arg 1 is "sily" or "strength": give player blaze rod execute player command "enchant unbreaking 1" execute player command "nazwa &cMagiczny Amulet Sily" if arg 1 is "kopania" or "haste": give player emerald execute player command "enchant unbreaking 1" execute player command "nazwa &9Magiczny Amulet Gornictwa" if arg 1 is "light" or "swiatla": give player nether star execute player command "enchant unbreaking 1" execute player command "nazwa &3Magiczny Amulet Oswiecenia" if arg 1 is "potengi" or "super": give player nether brick execute player command "enchant unbreaking 1" execute player command "nazwa &c&lNiesamowity Amulet Madrosci" if arg 1 is not set: send "&cNie wiem co mam zrobic, wybierz amulet" stop on damage: if name of attacker's tool is "&e&oExcalibur": remove strength from the attacker apply strength 7 to attacker for 3 seconds on damage: if name of attacker's tool is "&eZloty Pazur Smoka": remove poison from the victim apply poison 999 to victim for 9 seconds on damage: if name of attacker's tool is "&9Topor Lodowego Smoka": remove slow from the victim remove nausea from the victim apply nausea 6 to victim for 8 seconds apply slow 4 to victim for 8 seconds on damage: if name of attacker's tool is "&6Pazur Czarnego Pana": remove hunger from the victim remove poison from the victim apply hunger 100 to victim for 6 seconds apply poison 3 to victim for 4 seconds command /excalibur: permission: ex.daj permission message: &cNie masz uprawnien! trigger: set {przyklad.sk.%player%} to 0 execute player command "give %player% Diamond_Sword 1" execute player command "nazwa &e&oExcalibur" execute player command "lore &fWlasciciel: &e&o%player%" set the 2nd line of lore of player's tool to "&fRazem Zabici Gracze:&e&o %{przyklad.sk.%player%}%" command /demo []: permission: ex.daj permission message: &cNie masz uprawnien! trigger: if arg 1 is not set: send "&cCo mam dac Panie ?" if arg 1 is "helm": execute player command "give %player% dhelmet 1" execute player command "enchant protection 25" execute player command "enchant unbreaking 50" execute player command "nazwa &5&lDEMO HELM" if arg 1 is "klata": execute player command "give %player% dchestplate 1" execute player command "enchant protection 25" execute player command "enchant unbreaking 50" execute player command "nazwa &5&lDEMO KLATA" if arg 1 is "spodnie": execute player command "give %player% dpants 1" execute player command "enchant protection 25" execute player command "enchant unbreaking 50" execute player command "nazwa &5&lDEMO KALESONY" if arg 1 is "buty": execute player command "give %player% dboots 1" execute player command "enchant protection 25" execute player command "enchant unbreaking 50" execute player command "nazwa &5&lDEMO KOZAKI" on death: if victim is player: if attacker is player: add 1 to {zabicia.%player%}