on script load: register new shaped recipe for sand stone named "&9&lSANDFARMER" using sand, sand, sand, sand, enchanted golden apple, sand, sand, sand, sand on script load: register new shaped recipe for ender portal frame named "&9&lBOYFARMER" using obsidian, obsidian, obsidian, obsidian, enchanted golden apple, obsidian, obsidian, obsidian, obsidian on script load: register new shaped recipe for enchantment table named "&9&lKOPACZ FOSY" using stone, stone, stone, stone, diamond pickaxe, stone, stone, stone, stone on place of sand stone: if player's tool is sand stone named "&9&lSANDFARMER": loop blocks under event-block: set loop-block to sand if loop-block is bedrock: stop on place of ender portal frame: if player's tool is ender portal frame named "&9&lBOYFARMER": loop blocks under event-block: set loop-block to obsidian if loop-block is bedrock: stop on place of enchantment table: if player's tool is enchantment named "&9&lKOPACZ FOSY": loop blocks under event-block: set loop-block to air if loop-block is bedrock: stop