Variables: {ruch::%player%} to false {chat::%player%} to false on join: set {ruch::%player%} to false set {chat::%player%} to false if player has permission "admin.graj": set {ruch::%player%} to true set {chat::%player%} to true command /graj []: trigger: if arg 1 is not set: send "&cMusisz cos wpisac" to player if arg 1 is set: if {ruch::%player%} is false: if {chat::%player%} is false: set {ruch::%player%} to true set {chat::%player%} to true send "&a%player% &7dolaczyl do gry" to all ops send "&6Arguemnt 1: &c%coloured arg%" to all ops send "&aWitaj w grze :)" to player stop else: send "&cJuz wpisales ta komende nastepny raz mozesz ja wpisac po ponownym zalogowaniu na serwer" to player else: send "&cJuz wpisales ta komende nastepny raz mozesz ja wpisac po ponownym zalogowaniu na serwer" to player on any move: if {ruch::%player%} is false: cancel event send "&6Wpisz /graj zebys mogl chodzic" on chat: if {chat::%player%} is false: cancel event send "&6Wpisz /graj zebys mogl pisac"