on left click holding a blaze rod: loop 10 times: drawLine particle smokelarge, XYZ 0.5, 0.5, 0.5, center player, target location of target block, id "%random number between 0 and 100000%", rainbowMode false, solid false, density 2, length 0, zigZag count 0, height 0, visibleRange 100, displacementXYZ 0, 0, 0, pulseDelay 1 drawLine particle smoke, XYZ 2, 2, 2, center player, target location of target block, id "%random number between 0 and 100000%", rainbowMode false, solid false, density 2, length 0, zigZag count 0, height 0, visibleRange 100, displacementXYZ 0, 0, 0, pulseDelay 1 set {_ta} to location of target block wait 1.3 second create a safe explosion of force 5 at {_ta} loop all living entities in radius 4 around {_ta}: damage loop-entity by 6 stop