variables: {papierek.%player%} = 0 on join: if player has permission "papierek.vip": if {papierek.%player%} is 0: set {papierek.%player%} to 24 add 1 paper of infinity 1 named "&6Bon VIPa" to player's inventory send "&aDostales &6Bon VIP'a" send "&aNastepny bon otrzymasz po uplywie 24h" loop 24 times: wait 1 hour remove 1 from {papierek.%player%} else: send "&6Nastepny bon za &a%{papierek.%player%}%h"