command /skuj []: permission: Policja permission message: &8» &cNie jestes policjantem trigger: if arg 1 is not set: send "&8[&9Policja&8] &7Podaj nick gracza" stop apply slowness 100 to arg 1 for 1000000 days send "&8[&9Policja&8] &f%player% &7Aresztowal cie" to player-arg broadcast "&8[&9Policja&8] &f%player% &7Aresztowal &f%player-arg%" set {aresztowany::%arg 1%} to true command /odkuj []: permission: Policja permission message: &8» &cNie jestes policjantem trigger: if arg 1 is not set: send "&1[&9Policja&1] &7Podaj nick gracza" stop remove slowness from arg send "&1[&9Policja&1] &f%player% &7Puscila cię wolno" to player-arg broadcast "&1[&9Policja&1] &f%player% &7Puscil Wolno &f%player-arg%" clear {aresztowany::%arg 1%} on jump: if {aresztowany::%player%} is true: cancel event command /bron: permission: Policja permission message: &8» &cNie jestes policjantem trigger: give stick named "&9&lPalka Policyjna" to player command /oddajbron: permission: Policja permission message: &cBrak uprawnien trigger: remove 1 stick named "&9&lPalka Policyjna" from player's inventory send "&aOddales bron!" command /pc [] []: permission: Policja permission message: &8» &cNie jestes policjantem trigger: if arg 1 is not set: send "&7[&9Police&8Company&7]" to the player wait 1 tick send "&9/skuj &oNick &7 - Zakowasz gracza" to the player send "&9/odkuj &oNick &7 - Puszczasz wolno gracza" to the player send "&9/pc zlap &onick &7 - Wyswietla sie wiadomosc o zatrzymaniu gracza" to the player send "&9/bron &7 - bron policjanta" to the player send "&9/oddajbron &7 - oddaje bron policjanta" to the player stop if arg 1 is "zlap": broadcast "&8[&9Policja&8] &7Gracz &f%arg 2% &7proszony jest o zatrzymanie sie" send "&4&oSTOP! &9Policja!&7 Zatrzymaj sie." to argument 2 parsed as player wait 1 second send "&4&oSTOP! &9Policja!&7 Zatrzymaj sie." to argument 2 parsed as player wait 1 second send "&4&oSTOP! &9Policja!&7 Zatrzymaj sie." to argument 2 parsed as player