variables: {stoneses.%player%} = 0 {stoneses::%player%} = 0 {ranking} = true on mine of stone: add 1 to {stoneses::%player%} command /topka []: trigger: if {ranking} is true: open chest with 1 rows named "&6Top 7 wykopanych stone" to player format slot 0 of player with 1 of 160:7 to close set {_num} to size of {stoneses::*} loop {_num} times: loop {stoneses::*}: {_v.%loop-number%} is not set: set {_v.%loop-number%} to loop-value set {_n.%loop-number%} to loop-index loop-value is greater than {_v.%loop-number%}: set {_v.%loop-number%} to loop-value set {_n.%loop-number%} to loop-index remove {_v.%loop-number%} from {stoneses::*} loop {_num} times: loop-number is less than or equal to 7: set {_m} to "%loop-number%" loop-number is more than 19: set {_m} to loop-number {_v.%loop-number%} is more than 0: format slot loop-number of player with 1 diamond named "&c%{_m}%. &6%{_n.%loop-number%}% &aWykopany Stone: &c%{_v.%loop-number%}%" to close format slot 8 of player with 1 of 160:7 to close set {stoneses::%{_n.%loop-number%}%} to {_v.%loop-number%} {_num} is less than 7: set {_r} to {_num}+1 loop 6 - {_num} times: set {_m} to "0%{_r}%" {_r} is more than 19: set {_m} to {_r} add 1 to {_r} stop else: send "&6>> &cNie mozesz uzyc tej komendy" stop