options: przywolaj: &6&lLasso #NAZWA &6&lLasso zabij: &6&lLasso #NAZWA '&6&lLasso' on rightclick: if name of player's tool is "{@przywolaj}": cancel event if {kon::%player%} is not set: spawn 1 horse at player set name of spawned entity to "&bKon &a%player%" make the spawned horse wear a saddle make player ride spawned horse set {kon::%player%} to true else: send "&4&oZrespiles juz konia!" on rightclick on horse: if name of player's tool is "{@zabij}": if name of clicked entity is "&bKon &a%player%": kill clicked entity clear {kon::%player%} else: send "&4&oTo nie twoj kon!" else: if name of clicked entity is "&bKon &a%player%": stop else: send "&4&oTo nie twoj kon!" on death: if victim is horse: if name of victim is set: clear drops command /kon: trigger: clear {kon::%player%} on damage: if victim is horse: cancel event