variables: {sila.%player%} = 0 {krytyk.%player%} = 0 {obrona.%player%} = 0 {szczescie.%player%} = 0 {pkt.%player%} = 0 on right click on entity: if coloured name of entity contains "General": cancel event open chest with 1 rows named "&cRozdaj punkty" to player format slot 0 of player with {sila.%player%} of potion of:8233 named "&6Sila: &c%{sila.%player%}%" with lore "&7Po kliknieciu mnozy o 0.05 obrazenia||&7do obrony||||&cMax 1.50%%!!" to close then run [execute player command "pktadd sila"] format slot 1 of player with {krytyk.%player%} of diamond sword named "&6Krytyk: &c%{krytyk.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do krytyka||||&cMax 9.00%%!!" to close then run [execute player command "pktadd krytyk"] format slot 2 of player with {obrona.%player%} of diamond chestplate named "&6Obrona: &c%{obrona.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do obrony||||&cMax 9.00%%!!" to close then run [execute player command "pktadd obrona"] format slot 3 of player with {szczescie.%player%} of diamond named "&6Szczescie: &c%{szczescie.%player%}%" with lore "&7Po kliknieciu dodaje 0.03%%||&7do dropu przedmiotow||||&cMax 0.30%%!!" to close then run [execute player command "pktadd szczescie"] format slot 8 of player with {pkt.%player%} of gold nugget named "&6Punkty do rozdania: &c%{pkt.%player%}%" to close command /pktadd []: trigger: if arg 1 is "sila": if {pkt.%player%} is greater than 0: if {sila.%player%} is less than 30: add 1 to {sila.%player%} remove 1 from {pkt.%player%} send "&cDodales 1 pkt do sily!" wait 0.2 second open chest with 1 rows named "&cRozdaj punkty" to player format slot 0 of player with {sila.%player%} of potion of:8233 named "&6Sila: &c%{sila.%player%}%" with lore "&7Po kliknieciu mnozy o 0.05 obrazenia||&7do obrony||||&cMax 1.50%%!!" to close then run [execute player command "pktadd sila"] format slot 1 of player with {krytyk.%player%} of diamond sword named "&6Krytyk: &c%{krytyk.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do krytyka||||&cMax 9.00%%!!" to close then run [execute player command "pktadd krytyk"] format slot 2 of player with {obrona.%player%} of diamond chestplate named "&6Obrona: &c%{obrona.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do obrony||||&cMax 9.00%%!!" to close then run [execute player command "pktadd obrona"] format slot 3 of player with {szczescie.%player%} of diamond named "&6Szczescie: &c%{szczescie.%player%}%" with lore "&7Po kliknieciu dodaje 0.03%%||&7do dropu przedmiotow||||&cMax 0.30%%!!" to close then run [execute player command "pktadd szczescie"] format slot 8 of player with {pkt.%player%} of gold nugget named "&6Punkty do rozdania: &c%{pkt.%player%}%" to close else: send "&cMasz juz maksymalny poziom!" else: send "&cNie masz punktow!" if arg 1 is "krytyk": if {pkt.%player%} is greater than 0: if {krytyk.%player%} is less than 30: add 1 to {krytyk.%player%} remove 1 from {pkt.%player%} send "&cDodales 1 pkt do krytyka!" wait 0.2 second open chest with 1 rows named "&cRozdaj punkty" to player format slot 0 of player with {sila.%player%} of potion of:8233 named "&6Sila: &c%{sila.%player%}%" with lore "&7Po kliknieciu mnozy o 0.05 obrazenia||&7do obrony||||&cMax 1.50%%!!" to close then run [execute player command "pktadd sila"] format slot 1 of player with {krytyk.%player%} of diamond sword named "&6Krytyk: &c%{krytyk.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do krytyka||||&cMax 9.00%%!!" to close then run [execute player command "pktadd krytyk"] format slot 2 of player with {obrona.%player%} of diamond chestplate named "&6Obrona: &c%{obrona.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do obrony||||&cMax 9.00%%!!" to close then run [execute player command "pktadd obrona"] format slot 3 of player with {szczescie.%player%} of diamond named "&6Szczescie: &c%{szczescie.%player%}%" with lore "&7Po kliknieciu dodaje 0.03%%||&7do dropu przedmiotow||||&cMax 0.30%%!!" to close then run [execute player command "pktadd szczescie"] format slot 8 of player with {pkt.%player%} of gold nugget named "&6Punkty do rozdania: &c%{pkt.%player%}%" to close else: send "&cMasz juz maksymalny poziom!" else: send "&cNie masz punktow!" if arg 1 is "obrona": if {pkt.%player%} is greater than 0: if {obrona.%player%} is less than 30: add 1 to {obrona.%player%} remove 1 from {pkt.%player%} send "&cDodales 1 pkt do obrony!" wait 0.2 second open chest with 1 rows named "&cRozdaj punkty" to player format slot 0 of player with {sila.%player%} of potion of:8233 named "&6Sila: &c%{sila.%player%}%" with lore "&7Po kliknieciu mnozy o 0.05 obrazenia||&7do obrony||||&cMax 1.50%%!!" to close then run [execute player command "pktadd sila"] format slot 1 of player with {krytyk.%player%} of diamond sword named "&6Krytyk: &c%{krytyk.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do krytyka||||&cMax 9.00%%!!" to close then run [execute player command "pktadd krytyk"] format slot 2 of player with {obrona.%player%} of diamond chestplate named "&6Obrona: &c%{obrona.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do obrony||||&cMax 9.00%%!!" to close then run [execute player command "pktadd obrona"] format slot 3 of player with {szczescie.%player%} of diamond named "&6Szczescie: &c%{szczescie.%player%}%" with lore "&7Po kliknieciu dodaje 0.03%%||&7do dropu przedmiotow||||&cMax 0.30%%!!" to close then run [execute player command "pktadd szczescie"] format slot 8 of player with {pkt.%player%} of gold nugget named "&6Punkty do rozdania: &c%{pkt.%player%}%" to close else: send "&cMasz juz maksymalny poziom!" else: send "&cNie masz punktow!" if arg 1 is "szczescie": if {pkt.%player%} is greater than 0: if {szczescie.%player%} is less than 10: add 1 to {szczescie.%player%} remove 1 from {pkt.%player%} send "&cDodales 1 pkt do szczescia!" wait 0.2 second open chest with 1 rows named "&cRozdaj punkty" to player format slot 0 of player with {sila.%player%} of potion of:8233 named "&6Sila: &c%{sila.%player%}%" with lore "&7Po kliknieciu mnozy o 0.05 obrazenia||&7do obrony||||&cMax 1.50%%!!" to close then run [execute player command "pktadd sila"] format slot 1 of player with {krytyk.%player%} of diamond sword named "&6Krytyk: &c%{krytyk.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do krytyka||||&cMax 9.00%%!!" to close then run [execute player command "pktadd krytyk"] format slot 2 of player with {obrona.%player%} of diamond chestplate named "&6Obrona: &c%{obrona.%player%}%" with lore "&7Po kliknieciu dodaje 0.30%%||&7do obrony||||&cMax 9.00%%!!" to close then run [execute player command "pktadd obrona"] format slot 3 of player with {szczescie.%player%} of diamond named "&6Szczescie: &c%{szczescie.%player%}%" with lore "&7Po kliknieciu dodaje 0.03%%||&7do dropu przedmiotow||||&cMax 0.30%%!!" to close then run [execute player command "pktadd szczescie"] format slot 8 of player with {pkt.%player%} of gold nugget named "&6Punkty do rozdania: &c%{pkt.%player%}%" to close else: send "&cMasz juz maksymalny poziom!" else: send "&cNie masz punktow!" command /silatest: trigger: add 1 to {pkt.%player%}