command /ekwipunek: permission: virtual.eq permission message: &eNie masz uprawnień &7( &6virtual.eq &7) trigger: if {inv::%player%::*} is not set: set {_i} to 0 loop 41 times: set {_slot} to slot {_i} of player if {_slot} is not air: set {inv::%player%::%{_i}%} to {_slot} add 1 to {_i} clear player's inventory send "&7Przełączono ekwipunek na: &bwirtualny" to player give 1 diamond sword of sharpness 6 named "&6Miecz koxa" with lore "&eMiecz dostępny w" and "&ewirtualnym ekwipunku." to player stop if {inv::%player%::*} is set: clear player's inventory loop {inv::%player%::*}: set {_i} to loop-index parsed as number set slot {_i} of player to loop-value delete {inv::%player%::%{_i}%} send "&7Przełączono ekwipunek na: &drzeczywisty" to player on join: if {inv::%player%::*} is set: clear player's inventory loop {inv::%player%::*}: set {_i} to loop-index parsed as number set slot {_i} of player to loop-value delete {inv::%player%::%{_i}%} send "&7Przełączono ekwipunek na: &drzeczywisty" to player