function rhc_skala(p: player, type: text, x: integer, y: integer, z: integer): if {_type} is "stone": set {_skala} to "%{_type}%-x%{_x}%y%{_y}%z%{_z}%" set {_skala::type} to {_type} set {_skala::hp} to 128 set {_skala::locX} to {_x} set {_skala::locY} to {_y} set {_skala::locZ} to {_z} set {_skala::loc} to "%{_x}%, %{_y}%, %{_z}%" set block at {_skala::loc} to stone add {_skala} to {skaly::*} send "%{skaly::*}%" to {_p} command /skalafunc [] [] [] []: trigger: rhc_skala(player, arg-1, arg 2, arg 3, arg 4)