on join: if {%player%::tecza} is not set: set {%player%::tecza} to false on chat: if {%player%::tecza} is true: set {_n} to "%player's name%" set {_l} to length of {_n} set {_s} to "" loop {_l} times: set {_i} to {_l} - (loop-number) set {_i} to {_i} + 1 set {_k::%{_i}%} to last character of {_n} set {_n} to {_i}-1 first characters of {_n} loop {_l} times: set {_r} to "&a" or "&b" or "&c" or "&d" or "&e" or "&3" or "&5" or "&6" or "&9" set {_s::%loop-number%} to colored "%{_r}%%{_k::%loop-number%}%" set {_s} to "%{_s}%%{_s::%loop-number%}%" set {_d} to "%player's display name%" replace all "%player's name%" with {_s} in {_d} set player's display name to {_d} command /teczowy: trigger: if player has permission "teczowy.nick": if {%player%::tecza} is true: set {%player%::tecza} to false send "&9CHAT &8> &7Wylaczyles &ateczowy nick&7!" else: set {%player%::tecza} to true send "&9CHAT &8> &7Wlaczyles &ateczowy nick&7!" else: send "&cNie masz dostepu do tej komendy!"