variables: {deaths.gracze} = 0 {kills.gracze} = 0 {deaths.vips} = 0 {kills.vips} = 0 {deaths.op} = 0 {kills.op} = 0 on death: victim has the permission "permisje.gracze": add 1 to {deaths.gracze} attacker has the permission "permisje.gracze": add 1 to {kills.gracze} victim has the permission "permisje.vips": add 1 to {deaths.vips} attacker has the permission "permisje.vips": add 1 to {kills.vips} attacker is the op: add 1 to {kills.op} victim is the op: add 1 to {deaths.op} attacker has the permission "*": add 1 to {kills.op} victim has the permission "*": add 1 to {deaths.op} command /statystyki: aliases: staty trigger: open chest with 3 rows named "&3Statystyki" to player format slot 0 of player with blue wool named "&1&lGracze" to be unstealable format slot 2 of player with diamond sword named "&c&lZabójstwa" with lore "&7>>&a %{kills.gracze}%" to be unstealable format slot 3 of player with player head named "&c&lZgony" with lore "&7>>&a %{deaths.gracze}%" to be unstealable format slot 9 of player with green wool named "&2&lVipy" to be unstealable format slot 11 of player with diamond sword named "&c&lZabójstwa" with lore "&7>>&a %{kills.vips}%" to be unstealable format slot 12 of player with player head named "&c&lZgony" with lore "&7>>&a %{deaths.vips}%" to be unstealable