variables: {chat} = true {counter.%player%.kary} = 0 command /czat []: trigger: if arg 1 is not set: if player has permission "czat.admin.on.off": send "&b=-------= &aCzat&b =-------=" send "&a/czat off &6- Wylacza czat." send "&a/czat on &6- Wlacza czat." send "&a/czat clear &6- Czysci czat." send "&b=---------------------=" stop else: send " &4&lNie masz dostepu do tej komendy!" stop if arg 1 is "on": if {chat} is false: if player has permission "czat.admin.on.off": set {chat} to true broadcast "&b=--------------------------------------------=" broadcast "&6&lCzat zostal wlaczony przez %player%!" broadcast "&b=--------------------------------------------=" stop else: send " &4&lNie masz dostepu do tej komendy!" stop if arg 1 is "off": if {chat} is true: if player has permission "czat.admin.on.off": set {chat} to false broadcast "&b=--------------------------------------------=" broadcast "&6&lCzat zostal wylaczony przez %player%!" broadcast "&b=--------------------------------------------=" stop else: send " &4&lNie masz dostepu do tej komendy!" stop else: send "&6&lCzat jest aktualnie wylaczony!" stop if arg 1 is "cc" or "clear": if player has permission "czat.admin.on.off": loop 128 times: broadcast "" broadcast "&b=--------------------------------------------=" broadcast "&6&lCzat zostal wyczyszczony przez %player%!" broadcast "&b=--------------------------------------------=" stop else: send " &4&lNie masz dostepu do tej komendy!" stop on chat: if {chat} is false: if player has permission "czat.admin.on.off": stop else: cancel event send "&6&lCzat jest aktualnie wylaczony!" stop