variables: {kasa::%player%} = 0 command /kasa []: trigger: send "&7Gracz &c%player% &7ma aktualnie &c%{kasa::%player%}% PLN" to player on break of stone: chance of 0.01%: set {_amount} to random integer between 50 and 100 add {_amount} to {kasa::%player%} send title "&a+ %{_amount}% PLN" to player