options: charMONEY: ⓚ #1 char setMONEY: true command /money: trigger: if network variable {money.%player%} is not set: set network variable {money.%player%} to 0 set {_a} to network variable {money.%player%} send "&7You have &a%network variable {money.%player%}% &2{@charMONEY}" send "%{_a}% - test" command /set_money [] []: permission: admin.set_money permission message: &cOption is off by &9LestarDev trigger: if {@setMONEY} is true: if arg 2 is set: set network variable {money.%arg 2%} to arg 1 parsed as integer else: set network variable {money.%player%} to arg 1 parsed as integer send "&7Sucess" else: send "&cOption is off by &9LestarDev"