on rightclick: if name of player's tool contains "&a&lMlot Thora": remove iron axe of sharpness 10 and knockback 5 named "&a&lMlot Thora" with lore "&4Mlot nalezacy kiedys do Thora||&4Jego zabojcza moc||&4z latwoscia zabije kazdego||&4gracza!||&aTeraz ten mlot nalezy do ciebie: &9%player%" from player make the player shoot an item projectile of golden pickaxe at speed 1 wait a second add 1 iron axe of sharpness 10 and knockback 5 named "&a&lMlot Thora" with lore "&4Mlot nalezacy kiedys do Thora||&4Jego zabojcza moc||&4z latwoscia zabije kazdego||&4gracza!||&aTeraz ten mlot nalezy do ciebie: &9%player%" to player's inventory stop on item hit: event-item is a wood axe: strike lightning effect at the event-location loop all entities within 10 meters of event-location: if {Part.%player%} is true: damage loop-entity by 7 heart variables: {Part.%player%} = true on region enter: if event-region is "spawn" parsed as region: set {Part.%player%} to true on region exit: if event-region is "spawn" parsed as region: set {Part.%player%} to false command /mlot: give 1 iron axe of sharpness 10 and knockback 5 named "&a&lMlot Thora" with lore "&4Mlot nalezacy kiedys do Thora||&4Jego zabojcza moc||&4z latwoscia zabije kazdego||&4gracza!||&aTeraz ten mlot nalezy do ciebie: &9%player%" to player's inventory