options: tag: &eCORE &8ยป &7 command /speed [] []: aliases: flyspeed, walkspeed permission: core.cmd.speed permission message: {@tag} Brak permisji! (core.cmd.speed) trigger: if arg 1 is not set: send "{@tag} &7Uzyj: &6/speed [gracz]" else: if arg 2 is not set: if arg 1 is not 1: set player's walk speed to arg 1 set player's fly speed to arg 1 send "{@tag} &7Ustawiono szybkosc gracza: &3%player% &7na: &6%arg-1%&7." else: reset player's walk speed reset player's fly speed send "{@tag} &7Ustawiono szybkosc gracza: &3%player% &7na: &6%arg-1%&7." else: if arg 1 is not 1: set arg 2's walk speed to arg 1 set arg 2's fly speed to arg 1 send "{@tag} &7Ustawiono szybkosc gracza: &3%arg 1% &7na: &6%arg-1%&7." else: reset arg 2's walk speed reset arg 2's fly speed send "{@tag} &7Ustawiono szybkosc gracza: &3%arg 1% &7na: &6%arg-1%&7." command /heal []: permission: core.cmd.heal permission message: {@tag} Brak permisji (core.cmd.heal) trigger: if arg 1 is not set: send "{@tag} Ty zostales uleczony, poniewaz nie podales nicku gracza. /heal " stop if arg-1 is set: if player-arg is online: set the player's food level to 10 heal the player by 10 hearts send "{@tag} &aUleczono gracza %player-arg%!" stop command /feed []: permission: core.cmd.feed permission message: {@tag} Brak permisji! (core.cmd.feed) trigger: if arg 1 is not set: set the player's food level to 10 send "{@tag} &bTy zostales nakarmiony, poniewaz nie podales nicku gracza! /feed " stop if arg 1 is set: if player-arg is online: set the argument's food level to 10 send "{@tag} &aZostales nakarmiony przez: %player%!" to arg-1 send "{@tag} &aNakarmiono gracza &e%arg-1%" stop command /kick [] []: aliases: ekick permission: core.cmd.kick permission message: {@tag} Brak permisji (core.cmd.kick) trigger: if arg-1 is set: if player-arg is online: if arg-2 is set: kick arg-1 due to "&e%arg-2%" broadcast "{@tag} Gracz &e%arg-1% &7zostal wyrzucony za: %arg-2%" else: kick arg-1 due to "{@tag} &cZostales wyrzucony za zlamanie regulaminu serwera! Przez: %player%" broadcast "{@tag} Gracz &e%arg-1% &7zostal wyrzucony." else: send "{@tag} Ten gracz nie jest online!" else: send "{@tag} Poprawne uzycie: &e/kick " command /r []: trigger: if {msg.%name of player%} is set: if arg 1 is set: send "&3%player% &e-> &8: &7%arg 1%" to {msg.%name of player%} send "&3%{msg.%name of player%}% &e<- &8: &7%arg 1%" else: send "{@tag} &cPodaj tresc wiadomosci! &e/r " else: send "{@tag} &cNie pisales z nikim wczesniej! Uzyj &e/msg " command /msg [] []: trigger: if arg 1 is set: if player-arg is online: if arg 2 is set: send "&9%player% &e-> &f: &7%arg 2%" to arg 1 send "&9%arg 1% &e<- &f: &7%arg 2%" set {msg.%name of player%} to arg 1 else: send "{@tag} Podaj tresc wiadomosci! /msg " else: send "{@tag} Ten gracz jest offline!" else: send "{@tag} Podaj nick gracza! /msg " command /list: aliases: online, player, players, gracze trigger: send "&8&l&m--------------------" send "&7Online : &6%number of all players%" send "&7Gracze: &6%all players%" send "&8&l&m--------------------" stop command /clear []: aliases: ci permission: core.cmd.clear permission message: {@tag} Brak permisji? (core.cmd.clear) trigger: if arg 1 is not set: clear the player's inventory send "{@tag} Twoj ekwipunek zostal wyczyszczony!" to player stop else: if player-arg is online: clear the argument's inventory send "{@tag} Ekwipunek gracza %arg-1% zostal wyczyszczony!" to player stop else: send "{@tag} Ten gracz jest offline!" to player command /invsee []: aliases: inventory, inv permission: core.cmd.invsee permission message: {@tag} Brak permisji? (core.cmd.invsee) trigger: if arg-1 is set: if player-arg is online: open the argument's inventory to player else: send "{@tag} Ten gracz jest offline!" else: send "{@tag} Podaj nick gracza! /invsee " command /tpall: permission: core.cmd.tpall permission message: {@tag} Brak permisji? (core.cmd.tpall) trigger: teleport all players to player send "{@tag} Przeteleportowales wszystkich graczy do siebie!" stop command /repair []: permission: core.cmd.repair permission message: {@tag} Brak permisji? (core.cmd.repair) trigger: if arg-1 is "all": repair all items in player's inventory send "{@tag} &7Naprawiono wszystkie przedmioty w ekwipunku&7." stop if arg-1 is "hand": repair player's tool send "{@tag} Naprawiono przedmiot: &6%player's tool%&7." stop if arg-1 is not "hand" or "all": send "{@tag} Zly argument! Uzyj: &e/repair " stop if arg-1 is not set: send "{@tag} Poprawne uzycie: &e/repair " stop command /tpa []: trigger: if {tpa.%player%.to.%arg%} is false: send "&c%player% &7prosi o prosi teleportacji do Ciebie" to arg send "&7Wpisz &c/tpaaccept &7aby zaakceptowac teleportacje, lub &c/tpadeny &7aby ja odrzucic." to arg send "&7W ciagu &c40 sekund &7prosba ulegnie przedawnieniu" to arg send "&7Prosba teleportacji wyslana do &c%arg%" to player set {tpa.%player%.to.%arg%} to true set {tpa.%arg%} to player wait 40 seconds set {tpa.%player%.to.%arg%} to false set {tpa.%arg%} to 0 else: send "{@tag} &7Wyslales juz prosbe do tego gracza!" stop command /tpaccept: aliases: tpyes trigger: if {tpa.%player%} is not 0: send "{@tag} &7Teleport rozgrzewa sie..." teleport player to {tpa.%player%} set {tpa.%{tpa.%arg%}%.to.%player%} to false set {tpa.%arg%} to 0 command /tpadeny: aliases: tpdeny trigger: if {tpa.%player%} is not 0: send "{@tag} &7Prosba teleportacji odrzucona" to {tpa.%player%} send "{@tag} &7Prosba teleportacji odrzucona" set {tpa.%{tpa.%arg%}%.to.%player%} to false set {tpa.%arg%} to 0 command /tphere []: aliases: s, stp, steleport permission: core.cmd.tphere permission message: {@tag} Brak permisji (core.cmd.tphere) trigger: if arg 1 is set: if player-arg is online: teleport argument 1 to the player send "{@tag} &eTeleportacja gracza %player-arg%..." stop else: send "{@tag} &cTen gracz jest offline!" else: send "{@tag} &cPodaj nick gracza! /tphere " stop command /tp []: permission: core.cmd.tp permission message: {@tag} Brak permisji! (core.cmd.tp) trigger: if arg 1 is set: if player-arg is online: teleport player to arg-1 send "{@tag} &6Teleportacja do: &c%arg 1%" stop else: send "{@tag} &cTen gracz jest offline!" stop else: send "{@tag} &cPodaj nick gracza! /tp " send "{@tag} &eAby przeteleportowac kogos do siebie uzyj /tphere lub /s" stop command /i []: permission: core.cmd.item permission message: {@tag} Brak permisji! (core.cmd.item) aliases: item trigger: if arg-1 is set: give arg-1 to player send "{@tag} &6Dostales %arg-1%" stop else: send "{@tag} Podaj id przedmiotu!" stop command /fly []: permission: core.cmd.fly permission message: {@tag} &cBrak permisji! (core.cmd.fly) trigger: if argument is not set: if {fly.%player%} is 1: disallow fly for player send "{@tag} Latanie &cwylaczone&7!" set {fly.%player%} to 0 else: allow fly for player send "{@tag} Latanie &awlaczone&7!" set {fly.%player%} to 1 else: if {fly.%argument%} is 1: disallow fly for argument send "{@tag} Latanie &cwylaczone&7 dla: &6%argument%" send "{@tag} Latanie &cwylaczone&7!" to argument set {fly.%argument%} to 0 else: allow fly for argument send "{@tag} Latanie &awlaczone&7 dla: &6%argument%" send "{@tag} Latanie &awlaczone&7!" to argument set {fly.%argument%} to 1 command /hat []: permission: core.cmd.hat permission message: {@tag} Brak permisji? (core.cmd.hat) trigger: if arg 1 is set: set helmet of the player to arg-1 send "{@tag} Ciesz sie kapeluszem!" stop else: send "{@tag} &6Podaj id bloku, ktory chcesz zalozyc! Pamietaj ,aby zdjac obecny przedmiot z glowy." command /sun: permission: core.cmd.sun permission message: {@tag} Brak permisji? (core.cmd.sun) trigger: set the weather in the player's world to sun send "{@tag} &eUstawiono pogode na sloneczna!" stop command /rain: permission: core.cmd.rain permission message: {@tag} Brak permisji? (core.cmd.rain) trigger: set the weather in the player's world to rain send "{@tag} &9Ustawiles pogode na deszczowa!" stop command /day: permission: core.cmd.day permission message: {@tag} Brak permisji? (core.cmd.day) trigger: set time in the player's world to 8:00 send "{@tag} &6Ustawiles dzien!" stop if executor is console: send "&6Ustawiono dzien w swiecie world" to console set time in the world to 8:00 stop command /night: permission: core.cmd.day permission message: {@tag} Brak permisji? (core.cmd.day) trigger: set time in the player's world to 19:00 send "{@tag} &9Ustawiles noc!" stop if executor is console: send "&9Ustawiono noc w swiecie world" set time in the world to 19:00 stop command /gm [] []: aliases: gamemode permission: core.cmd.gm permission message: {@tag} Brak permisji? (core.cmd.gm) trigger: if arg 2 is set: if arg 1 is 1 or "creative": set the gamemode of argument 2 to creative send "{@tag} &6%player% &czmienil twoj tryb gry na Creative!" to arg 2 send "{@tag} &cZmieniles tryb gry gracza &6%arg 2% &cna Creative!" stop if arg-1 is 3 or "adventure": set the gamemode of argument 2 to adventure send "{@tag} &6%player% &czmienil twoj tryb gry na ADVENTURE!" to arg 2 send "{@tag} &cZmieniles tryb gry gracza &6%arg 2% &cna ADVENTURE!" if arg 1 is 0 or "survival": set the gamemode of argument 2 to survival send "{@tag} &6%player% &czmienil twoj tryb gry na Survival !" to arg 2 send "{@tag} &cZmieniles tryb gry gracza &6%arg 2% &cna Survival!" stop if arg-2 is not set: if arg 1 is 1 or "creative": set the gamemode of the player to creative send "{@tag} &cZmeniles swoj tryb gry na na Creative!" stop if arg 1 is 0 or "survival": set the gamemode of the player to survival send "{@tag} &cZmieniles swoj tryb gry na na Survival!" stop if arg 1 is 3 or "adventure": set the gamemode of the player to adventure send "{@tag} &cZmieniles swoj tryb gry na na ADVENTURE!" stop command /sethome: aliases: ustawdom trigger: set {home.%player%} to location of player send "{@tag} Ustawiono dom, od teraz nie jestes bezdomny ^^" stop command /home: aliases: dom trigger: if {home.%player%} is set: set {tphome.%player%} to true send "{@tag} &7Teleportacja za 5 sek.." wait 5 seconds if {tphome.%player%} is true: teleport player to {tphome.%player%} send "{@tag} &aPrzeteleportowano!" set {tphome.%player%} to false stop else: send "{@tag} Nie masz ustawionego domu! Ustaw dom za pomoca /sethome!" stop on any movement: if {tphome.%player%} is true: set {tphome.%player%} to false send "{@tag} &cRuszyles sie! Teleportacja przerwana." stop command /setspawn: aliases: ustawspawn permission: core.cmd.setspawn permission message: {@tag} Brak permisji (core.cmd.setspawn) trigger: set {spawn} to location of player send "{@tag} Ustawiono spawn ^^" stop command /spawn: trigger: if {spawn} is set: set {tpspawn.%player%} to true send "{@tag} &7Teleportacja za 5 sek.." wait 5 seconds if {tpspawn.%player%} is true: teleport player to {spawn} send "{@tag} &aPrzeteleportowano!" set {tpspawn.%player%} to false stop else: send "{@tag} Spawn nie zostal ustawiony, skontaktuj sie z adminem!" stop on any movement: if {tpspawn.%player%} is true: set {tpspawn.%player%} to false send "{@tag} &cRuszyles sie! Teleportacja przerwana." cancel event on death: victim is player teleport player to {spawn} on respawn: victim is player teleport player to {spawn} command /enchant []: permission: core.cmd.enchant permission message: {@tag} Brak permisji (core.cmd.enchant) trigger: if arg-1 is set: enchant the player's tool with with argument send "{@tag} Zenchantowales przedmiot na: &e%arg-1%&7!" stop else: send "{@tag} Uzyj /enchant !" stop command /endersee []: permission: core.cmd.endersee permission message: {@tag} Brak permisji (core.cmd.endersee) trigger: if arg 1 is set: if player-arg is online: open the argument's ender chest to player stop else: send "{@tag} Ten gracz jest offline!" stop if arg-1 is not set: send "{@tag} Nie podales nicku gracza (/endersee ) wiec, otworzyles swoj enderchest!" open the player's ender chest to player stop command /enderchest: permission: core.cmd.enderchest permission message: {@tag} Brak permisji (core.cmd.enderchest) trigger: open the player's ender chest to player stop command /god []: permission: core.cmd.god permission message: {@tag} Brak permisji (core.cmd.god) trigger: if arg-1 is set: if player-arg is online: if {god.%arg-1%} is false: send "{@tag} Wlaczyles goda graczowi &e%arg-1%&7!" set {god.%arg-1%} to true stop if {god.%arg-1%} is true: send "{@tag} Wylaczyles goda graczowi &e%arg-1%&7!" set {god.%arg-1%} to false stop else: if {god.%player%} is false: send "{@tag} &aWlaczyles goda!" set {god.%player%} to true stop else: send "{@Tag} &cWylaczyles goda!" set {god.%player%} to false stop on damage: victim is player if {god.%victim%} is true: cancel event else: stop command /kill []: permission: core.cmd.kill permission message: {@tag} Brak permisji (core.cmd.kill) aliases: zabij trigger: if arg-1 is set: if player-arg is online: kill player-arg send "{@tag} &7Zabito gracza &6%arg 1%" stop else: send "{@tag} &cTen gracz jest offline!" stop else: send "{@tag} &cPodaj nick gracza! /kill " stop command /killall: permission: core.cmd.killall permission message: {@tag} Brak permisji (core.cmd.killall) aliases: butcher trigger: kill all creatures in the player's world send "{@tag} &cZabito wszystkie stwory!" stop if executor is console: kill all creatures in the world send "&cNIE JESTES GRACZEM, ALE I TAK ZABITO WSZYSTKIE POTWORY, W SWIECIE 'WORLD'" stop on death: victim is player clear {back.%player%} set {back.%player%} to location of player stop command /back: trigger: if {back.%player%} is set: teleport player to {back.%player%} send "{@tag} Przeteleportowano w miejsce smierci!" stop else: send "{@tag} &cNie masz gdzie wrocic, musisz zostac zabity, aby utworzyc miejsce ostatniej smierci!" stop