options: swiat: world czas: 30 on join: if player is in "{@swiat}": set {logowanie::%player%} to false set player's level to {@czas} while player is online: wait 1 second if {logowanie::%player%} is false: if player's level isn't 0: set {_lvl} to player's level set player's level to {_lvl}-1 else: kick player due to "&cMinął czas logowania." command /zaloguj: trigger: set {logowanie::%player%} to true set player's level to 0 on command "login" or "l" or "register": wait 1 second execute player command "/zaloguj"