command /me: executable by: players trigger: set {_gui} to chest inventory with 5 rows named "&bRangi" # Ustawianie szarych szyb set slot 0 of {_gui} to gray glass pane named "&8" set slot 1 of {_gui} to gray glass pane named "&8" set slot 2 of {_gui} to gray glass pane named "&8" set slot 3 of {_gui} to gray glass pane named "&8" set slot 4 of {_gui} to gray glass pane named "&8" set slot 5 of {_gui} to gray glass pane named "&8" set slot 6 of {_gui} to gray glass pane named "&8" set slot 7 of {_gui} to gray glass pane named "&8" set slot 8 of {_gui} to gray glass pane named "&8" set slot 9 of {_gui} to gray glass pane named "&8" set slot 10 of {_gui} to gray glass pane named "&8" set slot 11 of {_gui} to gray glass pane named "&8" set slot 12 of {_gui} to gray glass pane named "&8" set slot 13 of {_gui} to gray glass pane named "&8" set slot 14 of {_gui} to gray glass pane named "&8" set slot 15 of {_gui} to gray glass pane named "&8" set slot 16 of {_gui} to gray glass pane named "&8" set slot 17 of {_gui} to gray glass pane named "&8" set slot 18 of {_gui} to gray glass pane named "&8" set slot 19 of {_gui} to gray glass pane named "&8" set slot 20 of {_gui} to gray glass pane named "&8" set slot 21 of {_gui} to gray glass pane named "&8" set slot 22 of {_gui} to gray glass pane named "&8" set slot 23 of {_gui} to gray glass pane named "&8" set slot 24 of {_gui} to gray glass pane named "&8" set slot 25 of {_gui} to gray glass pane named "&8" set slot 26 of {_gui} to gray glass pane named "&8" set slot 27 of {_gui} to gray glass pane named "&8" set slot 28 of {_gui} to gray glass pane named "&8" set slot 29 of {_gui} to gray glass pane named "&8" set slot 30 of {_gui} to gray glass pane named "&8" set slot 31 of {_gui} to gray glass pane named "&8" set slot 32 of {_gui} to gray glass pane named "&8" set slot 33 of {_gui} to gray glass pane named "&8" set slot 34 of {_gui} to gray glass pane named "&8" set slot 35 of {_gui} to gray glass pane named "&8" set slot 36 of {_gui} to gray glass pane named "&8" set slot 37 of {_gui} to gray glass pane named "&8" set slot 38 of {_gui} to gray glass pane named "&8" set slot 39 of {_gui} to gray glass pane named "&8" set slot 40 of {_gui} to gray glass pane named "&8" set slot 41 of {_gui} to gray glass pane named "&8" set slot 42 of {_gui} to gray glass pane named "&8" set slot 43 of {_gui} to gray glass pane named "&8" set slot 44 of {_gui} to gray glass pane named "&8" # Ustawianie głowy gracza set {_head} to player's skull set name of {_head} to "&f%player's name%" add lore "&7Pieniądze: &a%vault_eco_balance%" to {_head} add lore "&7Przegrany czas: &a%player's time played%" to {_head} set slot 4 of {_gui} to {_head} open {_gui} to player on inventory click: name of clicked inventory is "&bRangi" event-inventory is not player's inventory cancel event