command /spawn: trigger: if player has permission "uprawnienie1": if player has 128 cobblestone: remove 128 cobblestone from player's inventory teleport player to {spawn} else: send "&cNie masz 128 bruku!" stop if player has permission "uprawnienie2": if player has 64 cobblestone: remove 64 cobblestone from player's inventory teleport player to {spawn} else: send "&cNie masz 64 bruku!" stop if player has permission "uprawnienie3": if player has 32 cobblestone: remove 32 cobblestone from player's inventory teleport player to {spawn} else: send "&cNie masz 32 bruku!" stop if player has permission "uprawnienie4": if player has 16 cobblestone: remove 16 cobblestone from player's inventory teleport player to {spawn} else: send "&cNie masz 16 bruku!" stop