on first join: set {IP::%player%} to player's ip set {wejscie.ip::%player%} to true wait 10 seconds set {wejscie.ip::%player%} to false on join: if player's ip is "{IP::%player%}": if {wejscie.ip::%player%} is true: kick player else: set {wejscie.ip::%player%} to true wait 10 seconds set {wejscie.ip::%player%} to false stop