command /setspawn []: trigger: if player has permission "spawn.set": set {spawn} to location of player send "&7Arena &espawn &7zostala ustawiona!" else: send "&cBlad: &7Nie masz uprawnien!" command /spawn []: trigger: if arg-1 is not set: new Inventory "&7SPAWN"; "&7SPAWN".Inventory.setRow{1}; "&7SPAWN".Inventory.setItem{5, 1 wool:5 named "&aPOTWIERDZ" with lore "&7Kliknij, aby sie przeteleportowac na spawn!"}; "&7SPAWN".Inventory.setCommand{5, "spawn tp"}; "&7SPAWN".Inventory.setExecutor{5, "player"}; "&7SPAWN".Inventory.display{player}; arg-1 is "tp": set action bar of player to "&7Teleportacja na &espawn&7." execute console command "cleareffects %player%" heal player teleport player to {spawn}