variables: {Kebaptime.%player%} = 0 every 1 second: remove 1 from {Kebaptime.%player%} command /kit []:     trigger:         send "Dostepne Kity: &fvip, &fkebap, &fstart, &9Enderchest"         if arg 1 is "kebap": if {Kebaptime.%player%} is 0:      give player 32 cooked_porkchop add 640 to {Kebaptime.%player} stop         else:             cancel event             send "&cMusisz odczekac {Kebaptime.%Player} Sekund..." stop