options: odlamek: gold nugget of unbreaking 10 named "&eOdlamek" wiadomosc: &7Wydropiłeś &eOdlamek! nazwa_inv: &eSklep za odlamki function odlamek(c: number, i: number, p: player): chance of {_c}%: give {_i} {@odlamek} to {_p} send {@wiadomosc} to {_p} on break: odlamek(2, 1, player) #szansa, ilość, player command /odlamki []: trigger: set {_o} to chest inventory with 3 rows named "{@nazwa_inv}" set slot 12 of {_o} to open {_o} to player