command /statystyki []: trigger: set {_s} to size of {kille::*} loop {kille::*}: set {_kille::%loop-index%} to loop-value loop {_s} times: loop {_kille::*}: if {_v.%loop-number%} is not set: set {_v.%loop-number%} to loop-value-2 set {_n.%loop-number%} to loop-index if loop-value-2 is larger than {_v.%loop-number%}: set {_v.%loop-number%} to loop-value-2 set {_n.%loop-number%} to loop-index delete {_kille::%{_n.%loop-value%}%} loop {_s} times: if loop-number is smaller than or equal to 10: send "&a%loop-number%. &6%{_n.%loop-number%}% &7- &6%{_v.%loop-number%}%" on death of player: if "%attacker%" parsed as offlineplayer is online: add 1 to {kille::%attacker%}