on death: if attacker is player: if victim is player: if attacker don't have permission "kill.gracz": add 300 to attacker's balance send "&7[&eVIP&7] &aZabiles gracza z ranga &eVIP &aotrzymales 300&2$" else: add 100 to attacker's balance send "&7[&8GRACZ&7] &aZabiles gracza z ranga &8GRACZ &aotrzymales 100&2$"