#====================================== # Autor: Arczi | # Wersja: 1.3 | # Zezwalam na edytowanie skryptu, | # Nie zezwalam na usuwanie autora. | #====================================== # EKSPLOZJA ID: eksplozjaodblokowane # WYSTRZAL ID: wystrzalodblokowany # # # # # options: nazwaserwera: t e s t s e r w e r variables: {spam.roz.%player%}=0 on rightclick holding a blaze rod: if name of player's tool is "&aRozdzka": send player title "&cLEWY &6| &aPRAWY" with subtitle "&7w w w . {@nazwaserwera} . p l" for 1 second # loop all players: # play raw sound "random.click" at location of loop-player with pitch 2 volume 5 if {rozdzkaprawa::%player%} is "nic": send "" send "" send "" send "" send "" send "&cNie masz wybranego zadnego czaru/mocy!" send "&cMozesz je zakupic w sklepie /sklep" send "&cLub wybrac pod komenda /rozdzka" send "" send "" add 1 to {spam.roz.%player%} if {spam.roz.%player%} is 10: execute console command "kick %player% &c&lSTOP SPAM!" if {rozdzkaprawa::%player%} is "eksplozjaodblokowane": shoot a tnt from player with speed 1 set action bar of player to "&aWystrzelono TnT!" set {ochrona::gracze} to "tak" wait 7 second set action bar of player to "" set {ochrona::gracze} to "nie" stop on leftclick holding a blaze rod: if name of player's tool is "&aRozdzka": send player title "&aLEWY &6| &cPRAWY" with subtitle "&7w w w . {@nazwaserwera} . p l" for 1 second # loop player: # play raw sound "random.click" to player with pitch 2 volume 5 if {rozdzkalewa::%player%} is "nic": send "" send "" send "" send "" send "" send "&cNie masz wybranego zadnego czaru/mocy!" send "&cMozesz je zakupic w sklepie /sklep" send "&cLub wybrac pod komenda /rozdzka" send "" send "" add 1 to {spam.roz.%player%} stop if {spam.roz.%player%} is 10: execute console command "kick %player% &c&lSTOP SPAM!" if {rozdzkalewa::%player%} is "eksplozjaodblokowane": shoot a tnt from player with speed 1 set action bar of player to "&aWystrzelono TnT!" set {ochrona::gracze} to "tak" wait 7 second set action bar of player to "" set {ochrona::gracze} to "nie" stop command /przywolajrozdzke: trigger: if {rozdzkagotowa::%player%} is "tak": give blaze rod named "&aRozdzka" to player send "&aPrzywolales rozdzke! Mozesz odebrac rozdzke raz na 24h!" set {rozdzkagotowa::%player%} to "nie" wait 24 hours set {rozdzkagotowa::%player%} to "tak" stop if {rozdzkagotowa::%player%} is "nie": send "&cRozdzke mozesz przywolac raz na 24h!" stop on first join: set {rozdzkaprawa::%player%} to "nic" set {rozdzkalewa::%player%} to "nic" set {rozdzkagotowa::%player%} to "tak" set {ochrona::%player%} to false set {rozdzkamoc::eksplozja.%player%} to "zablokowana" send player title "&c&lZAREJESTRUJ SIE!" with subtitle "&e/register (haslo) (haslo)" for 5 second on join: send player title "&c&lZALOGUJ SIE!" with subtitle "&e/login (haslo)" for 5 second command /rozdzka: trigger: open chest with 3 rows named "&a&lRozdzka" to player format slot 22 of player with 1 of blaze rod named "&aRozdzka" with lore "&7---=(w w w . {@nazwaserwera} . p l)=---|| ||&b&l> &r&7Rozdzka o niezwyklych mocach!||&b&l> &r&7Mozesz wybrac jej czar||&b&l> &r&7ktory zakupisz pod komenda &6/sklep&7.|| ||&b&l> &r&8Kliknij aby przywolac!|| ||&b&l> &r&cRozdzke mozesz przywolac||&b&l> &r&craz na 24h!|| ||&7---=(w w w . {@nazwaserwera} . p l)=---" to close then run [make player execute command "/przywolajrozdzke"] if {rozdzkagotowa::%player%} is "tak": format slot 13 of player with 1 of emerald named "&aROZDZKA" with lore "&7---=(w w w . {@nazwaserwera} . p l)=---|| ||&b&l> &r&eCzy moge odebrac: &atak|| ||&7---=(w w w . {@nazwaserwera} . p l)=---" to be unstealable if {rozdzkagotowa::%player%} is "nie": format slot 13 of player with 1 of emerald named "&aROZDZKA" with lore "&7---=(w w w . {@nazwaserwera} . p l)=---|| ||&b&l> &r&eCzy moge odebrac: &cnie|| ||&7---=(w w w . {@nazwaserwera} . p l)=---" to be unstealable format slot 12 of player with 1 of magenta dye of unbreaking 0 named "&6&lLEWA STRONA" to be unstealable format slot 14 of player with 1 of magenta dye of unbreaking 0 named "&6&lPRAWA STRONA" to be unstealable format slot 21 of player with 1 of slimeball named "&cUSUN MOC Z LEWEJ" to close then run [make player execute command "/wyczyscczarl"] format slot 23 of player with 1 of slimeball named "&cUSUN MOC Z PRAWEJ" to close then run [make player execute command "/wyczyscczarp"] if {rozdzkamoc::eksplozja.%player%} is "odblokowana": format slot 0 of player with 1 of tnt named "&EKSPLOZJA" with lore "&7---=(w w w . {@nazwaserwera} . p l)=---|| ||&e&l> &r&bOPIS||&e&l> &r&7Wyrzuca TnT na odleglosc|| &7~10 kratek, wybucha|| &7nie zadawajac obrazen|| &7przeciwnikowi. Odpycha osobe|| &7trafiana TnT.|| ||&e&l> &8STATUS: &a&lODBLOKOWANA||&e&l> &8KLIKNIJ ABY ZALOZYC NA|| &8PRAWA STRONE|| ||&7---=(w w w . {@nazwaserwera} . p l)=---" to close then run [make player execute command "/lewastronaeksplozja"] if {rozdzkamoc::eksplozja.%player%} is "zablokowana": format slot 0 of player with 1 of tnt named "&EKSPLOZJA" with lore "&7---=(w w w . {@nazwaserwera} . p l)=---|| ||&e&l> &r&bOPIS||&e&l> &r&7Wyrzuca TnT na odleglosc|| &7~10 kratek, wybucha|| &7nie zadawajac obrazen|| &7przeciwnikowi. Odpycha osobe|| &7trafiana TnT.|| ||&e&l> &8STATUS: &c&lZABLOKOWANA||&e&l> &8&mKLIKNIJ ABY ZALOZYC NA|| &8&mPRAWA STRONE|| ||&7---=(w w w . {@nazwaserwera} . p l)=---" to close then run [make player execute command "/lewastronaeksplozja"] command /lewastronaeksplozja: trigger: if {rozdzkamoc::eksplozja.%player%} is "zablokowana": send "&cMozesz zakupic ten czar w sklepie!" if {rozdzkamoc::eksplozja.%player%} is "odblokowana": set {rozdzkalewa::%player%} to "eksplozjaodblokowane" command /wyczyscczarl: trigger: set {rozdzkalewa::%player%} to "nic" send "&cUsunieto moc z lewej strony." command /wyczyscczarp: trigger: set {rozdzkaprawa::%player%} to "nic" send "&cUsunieto moc z prawej strony." command /przygotuj: permission: "rozdzka.przygotuj" trigger: wait 5 seconds set {rozdzkagotowa::%player%} to "tak" send "&aMozesz odebrac rozdzke." every 3 seconds: loop all players: set {spam.roz.%loop-player%} to 0 on damage: if victim is a player: damage was caused by block explosion: if {ochrona::gracze} is "tak": cancel event